GameR update
I haven't written anything in a while, so I thought I should let you know that I've been hard at work finishing GameR. Image support is finished, and so is event handling. Next on the list is a Timer class, which will be 100% ruby. When that part is finished, I will release the code as a project on Rubyforge, along with a demo showing a Tetris game in under 200 lines of code. You'll love it. Wim